I’m Colin, a technical artist
& product designer

What I do (& how I do it)

2D Artist (vector / traditional)

3D Artist (modeler / rigger)

Animator (2D & 3D)

UI/UX Artist

Product Designer

Project Manager

2D Artist (vector / traditional) — 3D Artist (modeler / rigger) — Animator (2D & 3D) — UI/UX Artist — Product Designer — Project Manager —

Tools: Adobe Creative Suite, Blender, Unity, CSS, InVision, Balsamiq, Zeplin, SVN, Jira, Confluence

Resume

Projects

Neon Diver

2D, 3D, UI

01

Upcoming adventure game with puzzle elements for mobile and PC.

Responsibilities:

  • 3D - modeling, rigging, animation

  • Level Design & Art

  • UI/UX & more

  • Product Co-Designer

  • Project Lead

Good World Coaching

2D, UI

02

Circularuim

2D, UI

Upcoming e-commerce website and session booking portal for a life coaching company.

Responsibilities:

  • Branding

  • Illustration

  • Animation

  • Typography & more

  • Site Design & Development

03

Mobile and Wearable puzzle game with unique design solutions for each platform.

Responsibilities:

  • Illustration

  • Icons

  • Animation

  • Design & more

  • Product Co-Designer

Sound Shapes

2D, UI

04

Multi-award winning side-scrolling platform game with a musical focus for PS3/PS4/Vita.

Responsibilities:

  • Art

  • Environments

  • Animation

  • UI

  • Promotional Materials & more

Prototypes & Other

2D, 3D, UI

05

A broad range of visual elements for various targets and interactive experiences:

  • Prototypes

  • Art

  • UI

  • Iconography

  • Animation

  • Concept Illustrations & more