I’m Colin — technical artist
& product designer.

I create art, animation, UI/UX and designs for digital products.

What I do & how I do it

2D Artist (vector / traditional)

3D Artist (modeler / rigger)

Animator (2D & 3D)

UI/UX Artist

Product Designer

Project Manager

2D Artist (vector / traditional) — 3D Artist (modeler / rigger) — Animator (2D & 3D) — UI/UX Artist — Product Designer — Project Manager —



Programmes: Adobe Creative Suite, Blender, Unity, CSS, InVision, Balsamiq, Zeplin, SVN, Jira, Confluence

Work

05

Prototypes & Other

2D, 3D, UI

A broad range of visual elements for a variety of different targets and interactive experiences including:

  • Prototypes

  • Art

  • UI

  • Iconography

  • Animation

  • Concept Illustrations and more

01

Neon Diver

2D, 3D, UI

An adventure game with puzzle elements developed in Unity for mobile and PC (upcoming).

Responsibilities:

  • 3D - Modeling, Rigging, Animation

  • Level Design & Art

  • UI/UX and more

  • Product Co-Designer

  • Project Lead

02

Good World Coaching

2D, UI

E-commerce website and session booking portal for the Life Coaching company (upcoming).

Responsibilities:

  • Branding

  • Illustration

  • Animation

  • Typography & more

  • Site Designer & Developer

03

Circularuim

2D, UI

Puzzle game developed for mobile and wearable requiring unique design solutions for each target.

Responsibilities:

  • Illustrations

  • Icons

  • Animation

  • Design and more

  • Product Co-Designer

04

Sound Shapes

2D, UI

Multi-award winning side scrolling platform game with a musical focus for PS3/PS4/Vita.

Responsibilities:

  • Art

  • Environments

  • Animation

  • UI

  • Promotional Materials and more