I’m Colin — technical artist
& product designer.
I create art, animation, UI/UX and designs for digital products.
What I do & how I do it
2D Artist (vector / traditional)
—
3D Artist (modeler / rigger)
—
Animator (2D & 3D)
—
UI/UX Artist
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Product Designer
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Project Manager
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2D Artist (vector / traditional) — 3D Artist (modeler / rigger) — Animator (2D & 3D) — UI/UX Artist — Product Designer — Project Manager —
Programmes: Adobe Creative Suite, Blender, Unity, CSS, InVision, Balsamiq, Zeplin, SVN, Jira, Confluence
Work
05
Prototypes & Other
2D, 3D, UI
A broad range of visual elements for a variety of different targets and interactive experiences including:
Prototypes
Art
UI
Iconography
Animation
Concept Illustrations and more
01
Neon Diver
2D, 3D, UI
An adventure game with puzzle elements developed in Unity for mobile and PC (upcoming).
Responsibilities:
3D - Modeling, Rigging, Animation
Level Design & Art
UI/UX and more
Product Co-Designer
Project Lead
02
Good World Coaching
2D, UI
E-commerce website and session booking portal for the Life Coaching company (upcoming).
Responsibilities:
Branding
Illustration
Animation
Typography & more
Site Designer & Developer
03
Circularuim
2D, UI
Puzzle game developed for mobile and wearable requiring unique design solutions for each target.
Responsibilities:
Illustrations
Icons
Animation
Design and more
Product Co-Designer
04
Sound Shapes
2D, UI
Multi-award winning side scrolling platform game with a musical focus for PS3/PS4/Vita.
Responsibilities:
Art
Environments
Animation
UI
Promotional Materials and more