I’m Colin,


a technical artist
& product designer

What I do (& how I do it)

2D Artist (vector / traditional)

3D Artist (modeler / rigger)

Animator (2D & 3D)

UI/UX Artist

Product Designer

Project Manager

2D Artist (vector / traditional) — 3D Artist (modeler / rigger) — Animator (2D & 3D) — UI/UX Artist — Product Designer — Project Manager —

Tools:

Adobe Creative Suite, Blender, Unity, CSS, InVision, Zeplin, SVN, Jira, Confluence


Projects

Neon Diver

2D, 3D, UI

01

Upcoming adventure game with puzzle elements for mobile and PC.

Responsibilities:

  • 3D - modeling, rigging, animation

  • Level Design & Art

  • UI/UX & more

  • Product Co-Designer

  • Project Lead

Good World Coaching

2D, UI

02

Upcoming e-commerce website and session booking portal for a life coaching company.

Responsibilities:

  • Branding

  • Illustration

  • Animation

  • Typography & more

  • Site Design & Development

Circularium

2D, UI

03

Mobile and Wearable puzzle game with unique design solutions for each platform.

Responsibilities:

  • Illustration

  • Icons

  • Animation

  • Design & more

  • Product Co-Designer

Sound Shapes

2D, UI

04

Multi-award winning side-scrolling platform game with a musical focus for PS3/PS4/Vita.

Responsibilities:

  • Art

  • Environments

  • Animation

  • UI

  • Promotional Materials & more

Prototypes & Other

2D, 3D, UI

05

A broad range of visual elements for various targets and interactive experiences:

  • Prototypes

  • Art

  • UI

  • Iconography

  • Animation

  • Concept Illustrations & more