I’m Colin,
a technical artist
& product designer
What I do (& how I do it)
2D Artist (vector / traditional)
—
3D Artist (modeler / rigger)
—
Animator (2D & 3D)
—
UI/UX Artist
—
Product Designer
—
Project Manager
—
2D Artist (vector / traditional) — 3D Artist (modeler / rigger) — Animator (2D & 3D) — UI/UX Artist — Product Designer — Project Manager —
Tools:
Adobe Creative Suite, Blender, Unity, CSS, InVision, Zeplin, SVN, Jira, Confluence
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Projects
Neon Diver
2D, 3D, UI
01
Upcoming adventure game with puzzle elements for mobile and PC.
Responsibilities:
3D - modeling, rigging, animation
Level Design & Art
UI/UX & more
Product Co-Designer
Project Lead
Good World Coaching
2D, UI
02
Upcoming e-commerce website and session booking portal for a life coaching company.
Responsibilities:
Branding
Illustration
Animation
Typography & more
Site Design & Development
Circularium
2D, UI
03
Mobile and Wearable puzzle game with unique design solutions for each platform.
Responsibilities:
Illustration
Icons
Animation
Design & more
Product Co-Designer
Sound Shapes
2D, UI
04
Multi-award winning side-scrolling platform game with a musical focus for PS3/PS4/Vita.
Responsibilities:
Art
Environments
Animation
UI
Promotional Materials & more
Prototypes & Other
2D, 3D, UI
05
A broad range of visual elements for various targets and interactive experiences:
Prototypes
Art
UI
Iconography
Animation
Concept Illustrations & more