Monkeyface Studios Inc.
Based in Toronto, Ontario
November 28, 2008
Press / Business contact:
Videogames - just like mom used to make!!
Back in 2005, Monkeyface Studio's founder Colin Mancer was enjoying a nice, boring life as a corporate graphic designer and illustrator. On the advice of his friends/roommates/fellow videogame obsessives Raigan and Mare of Metanet (N++), he switched the focus of his creative juices to videogame art and animation and founded Monkeyface Studios. His first industry work was creating art and animation for a still-to-be-released (!) RPG where he worked along side Jon Mak of Queasy Games. Years later, Jon and Colin once again collaborated on Sound Shapes, Mak's award-winning game for Playstation 3 / 4 / Vita. Colin provided art, animation and level design for one of the campaign's 5 albums, Beyonder, in addition to the same duties on the DLC album, Do You Wheelie Want To Hurt Me. In 2015, Monkeyface Studios expanded to become a full-fledged game design company with it's initial offering, Circularium.Circularium
In the summer of 2015, Monkeyface joined forces with sound studio South River Sound to create Circularium, their unconventional contribution to match game genre. Combining an easy-to-learn matching mechanic, a meditative sound space and rapidly evolving in-game difficulty, the game has received very positive user reviews with players calling it, "very creative", "a challenging and original game" and "simultaneously addictive and calming".
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Logo & Icon
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Team & Repeating Collaborator
Artist, Designer, Programmer
South River Sound
Music, Sound Design